
Kenneth McCoy
Vale Heavy Industries Molotov Coalition
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Posted - 2007.11.10 04:25:00 -
[1]
I'm not sure how that would be implemented, but I must admit, some sort of formations in gangs would be pretty cool. Related note, seeing huge Dread/Carrier gangs floating haphazardly jumbled together looks uttery silly. How cool would it be if they all at least pointed in the same direction?
Maybe it's just me.
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Kenneth McCoy
Vale Heavy Industries Molotov Coalition
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Posted - 2007.11.14 23:13:00 -
[2]
Originally by: Toku Jiang Edited by: Toku Jiang on 14/11/2007 22:20:48 Edited by: Toku Jiang on 14/11/2007 22:15:48
Originally by: CCP Nozh
We did consider it yes, but came to the conclusion that even if we weren't introducing "Jump Freighters" we'd still want to remove this ability from carriers (since it's not an intended role). We did also discuss not introducing an alternative to the "hauling carriers", to encourage freight runs and make moving stuff in mass quantities more challenging. Thats also part of the reason why "Jump Freighters" are hard to obtain (T2).
This sucks and the recent changes CCP is implementing sucks. You are creating a giant time sink (freighter runs) inside of an already enormous and gigantic time sink, EVE itself. We will all spend our time running freighters around instead of playing the game and enjoying the game.
Your jump freighter still sucks, I don't care how you try to justify its existence, I don't know which one of you twits at CCP designed it. It is poorly implemented, it has terrible bonuses, it can die an in instant, and it will cost 4-5 billion isk to attain it.
The carriers are hard enough to get into and take months of training. The whole thing is this, you are doing what every other MMO in existence has done. You created something, and now people aren't using it how you had envisioned its use. Now you are changing how it works to suit yourself, not the players, and in the process screwing them over, especially the ones who have trained for months. You should at the very least give people their skill points back to be used in other areas if you are going to gimp the carriers and allow this abortion called a jump freighter in the game.
Oh and by the way, your dev blog sucks about carriers. It takes 10 months of training to even sit in one, let alone fight with it effectively. Who asked you to change the ship anyway, I can't recall a single post by the community asking for changes to carriers.
Why don't you just cry about it some more? Can I have your stuff when you finally unbunch your panties long enough to leave?
My opinions and views are not the official views of my Corp. |